Jan 22 2008
One year at SCEA
Today is my one year anniversary with Sony. A lot happens in one year…
Jan 22 2008
Amdahl’s law is mentioned a lot these days, especially with the multi-processor consoles which are out in the marketplace. I have been thinking a lot about how it actually applies to a typical game tick-loop. The main thing with Amdahl’s law is that it needs to be applied with all of the information or you can get incorrect results.
Amdahl’s law is the following formula:

Where:
F = serial part
N = num cores
For example, if you had an application which was set up as follows:
