Mar 16 2008
Cross Core Code
I have been dealing with multicore code lately. This is both at work and in my spare programming time. At work, the PS3 is an interesting problem because there are heterogenous CPUs (the PPU and SPUs). It becomes more complicated when there is not unified memory. Licensed PS3 programmers can download my C++ template class which tries to address this problem. At home, I am programming on a dual-core Wintel box, and in some ways it is not any easier.